9:5002 Top pick
3D GAMES in JAVASCRIPT??!
A visual, high-tempo tour through JavaScript, game engines, and browser-based 3D.
Video editing · Selected work
I edit fast-moving technical stories and long-form conversations—finding the through-line, protecting the speaker’s voice, and keeping the audience with it.
00:04:17:12Top picks · High energy
A compact technical story with urgency, personality, and a clear narrative spine. It is also the strongest public proof of the work: Theo credits me directly in the description.
9:5002 Top pick
A visual, high-tempo tour through JavaScript, game engines, and browser-based 3D.
29:4603 Top pick
A performance transformation shaped around a clear before-and-after story.
Public descriptions across Theo’s channel name Mir as the editor.
Visit the channelLong-form proof · Studio Z
Twenty-nine published conversations about engineering, product, and leadership. The complete playlist shows consistency across different guests, subjects, and runtimes.
Featured from the series
A long-form conversation with Atlassian CTO Rajeev Rajan.
38:01
47:1701 Selected edit
Scott Densmore, VP of Engineering at GitHub
57:38
43:26Complete proof archive
The curated work above is where I’d start. This ledger is the complete trail: every publicly credited Theo edit and every episode in the Studio Z series.
I Miss Square CheckboxesTheo · t3.gg · 7:58
Solid.js Just Got WAY BetterTheo · t3.gg · 13:11
The Post-AWS FutureTheo · t3.gg · 7:42
The Average React DeveloperTheo · t3.gg · 7:15
My Tailwind JourneyTheo · t3.gg · 7:19
Betting On Your Tech StackTheo · t3.gg · 5:00
My Final Flutter VideoTheo · t3.gg · 14:26
Javascript in the future?Theo · t3.gg · 4:18
"Zero JS" Is A Bad IdeaTheo · t3.gg · 5:25
The People Who Hate CodeTheo · t3.gg · 4:41
Has Web Dev Gotten Worse?Theo · t3.gg · 14:47
Vendor Lock-In: Nobody Cares.Theo · t3.gg · 5:37The cut
Energy is not the same as noise. The pace changes with the story, but every choice should keep the viewer oriented and curious.
Give the material a shape so each idea earns the next one.
Use rhythm, visual emphasis, and restraint to keep momentum without exhausting the viewer.
Remove friction without sanding away cadence, character, or the human pause.
Have a story that needs a sharper cut?
hello@mirashif.com